^ Robert Dimery Michael Lydon (23 March 2010)."Review of Franz Ferdinand – Franz Ferdinand". Archived from the original on 4 March 2016. Archived from the original on 12 December 2005. ^ a b Thornton, Anthony (16 February 2004).Archived from the original on 22 November 2005. ^ a b "Reviews for Franz Ferdinand by Franz Ferdinand".^ "RIAA - Recording Industry Association of America"."Official Charts Analysis: Avenged Sevenfold sell 21K to land first No.1 album". ^ "Classic Scottish Albums, Series 4: Franz Ferdinand".^ Shipments figures based on certification alone. * Sales figures based on certification alone. All tracks are produced by Tore Johansson except "Tell Her Tonight" and "This Fire", produced by Franz Ferdinand.įinnish Albums ( Suomen virallinen lista) The album entered the Billboard 200 album charts on 26 April 2004, and climbed slowly, peaking at number 32 in December 2004.Īll tracks are written by Alex Kapranos and Nick McCarthy, unless noted otherwise. The album entered the UK album charts at number 3 in February 2004 and at number 12 on the Australian ARIA album charts in April 2004. Commercial įranz Ferdinand had a positive commercial performance. Online music magazine Pitchfork placed Franz Ferdinand at number 101 on their list of top 200 albums of the 2000s. ![]() ![]() Clash placed "Franz Ferdinand" at No.14 in its list of the top albums from 2004 to 2009. įranz Ferdinand is included in the book 1001 Albums You Must Hear Before You Die and was placed at number two on Planet Sound's Best Albums of 2004 list. Simon Fernand of BBC Music wrote that Franz Ferdinand "may not be a particularly long album, but it is a masterpiece of funky, punky, suave cool from the first track to the last." Anthony Thornton of NME cited Franz Ferdinand as the latest act in a line of art school rock bands with "the absolute conviction that rock 'n' roll is more than a career option" and praised the album as "the latest and most intoxicating example of the wonderful pushing its way up between the ugly slabs of Pop Idol, nu metal and Britons aping American bands." Heather Phares of AllMusic said that Franz Ferdinand "ends up being rewarding in different ways than the band's previous work was, and it's apparent that they're one of the more exciting groups to come out of the garage rock/ post-punk revival." Robert Christgau of The Village Voice gave the album a three-star honorable mention rating and quipped of the band: "Young enough to only work when they need the money, a musical tradition worth fighting for". Reception Critical Professional ratings Aggregate scoresįranz Ferdinand received universal critical acclaim, holding a score of 87 out of 100 on review aggregator site Metacritic, indicating "universal acclaim", based on 31 reviews. The album has since sold over 3.6 million copies worldwide, with over 1.27 million copies in the United Kingdom and at least 1 million copies in the US (corresponding to Platinum). It entered the United Kingdom album charts at number three in February 2004 and contains the UK top ten singles " Take Me Out" and " The Dark of the Matinée" as well as UK top 20 hit " Michael".įranz Ferdinand won the 2004 Mercury Music Prize and was nominated for Best Alternative Album at the 47th Annual Grammy Awards. It was recorded during 2003 at Gula Studios in Malmö, Sweden, with Tore Johansson, who produced the majority of the album, with two tracks produced by the band themselves. Franz Ferdinand is the debut studio album by Scottish indie rock band Franz Ferdinand, first released on 9 February 2004 through the Domino Recording Company.
0 Comments
1/5/2024 0 Comments Flat space curved space![]() So any spacetime that does not have a chart in which the metric coefficients are constant must be curved. So any spacetime with vanishing Riemann tensor must have the same geometry as Minkowski spacetime, and must therefore admit a coordinate chart with constant metric coefficients. But this is not possible the easiest way to see this is to observe that all the invariants that determine the spacetime geometry are functions of the Riemann tensor, so if the Riemann tensor vanishes identically, all the invariants must also vanish. In flat coordinates, the orbiting body is attracted to where the opposing body is at that moment with the force carried instantaneously, whereas in curved coordinates, the orbiting body is attracted to where the opposing body was a moment earlier with the force carried at the speed of light. In other words, there would have to be some other spacetime that does not admit a coordinate chart in which the metric coefficients are constant, but still has a vanishing Riemann tensor (which is what "flat spacetime" means). Knowing that, we can easily see that your proposition is true as well, as follows: for the converse to be true, as above, but your proposition to be false, there would have to be at least two flat spacetimes, because we know Minkowski spacetime does have a coordinate chart with constant metric coefficients, and is therefore flat by the converse proposition above (as of course we know it is). The converse is certainly true: if there does exist a coordinate chart in which the metric coefficients are constant, then spacetime is flat (since obviously all derivatives of the metric coefficients are zero, and therefore the Riemann tensor vanishes identically). So shouldnt the statement instead be that if there does not exist coordinate system in which the components of the metric are not functions of space-time, the space-time is curved from which it follows that proper time is location dependent.Īm I correct when I say that if there does not exist coordinate system in which the components of the metric are not functions of space-time, the space-time is curved? So from the above statement I would conclude that proper time also varies from location to location in SR. In flat space am I correct in thinking that the components also can depend upon space-time, e.g use of polar coordinates, and the only case where it doesnt is cartesian coordinates? I believe it is always the case that the comtponents of a metric in GR are functions of space-time, and so I understand that proper time will vary for observers dependent upon location, but, It then makes the comment that proper time depends on the the observers location (compared to SR where it doesn't). ![]() Put another way, If 1, the universe is flat. It uses a (+,-,-,-) signature and so #proper time=ds^#. The density parameter is the average density of the universe divided by the critical energy density, that is, the mass energy needed for a universe to be flat. I'm reading An Intro to GR, Hughston and Tod, it says that in GR the idea is that the geometry of st varies from point to point, represented by allowing the metric to vary over space-time. 1/5/2024 0 Comments Ancient space wreck![]() is applied via the in-game editor while playing. Maps are created separately - with the excellent free Tiled map editor and then the actual game data - NPCs, dialogues, triggers, hotspots, containers etc. This is actually the principal way we are writing/creating the game. Warning - some potentially boring technical stuff to follow. Thanks for reposting this here! I thought it was too small of a video to brag about but if it's here, lemme give you some context. Keep in mind, though, that if there's huge interest - like, 2 people - we will not be able to accommodate everyone. If you are still interested, reach out to me and we'll work out the details. However, feel free to publicly discuss and criticise the game - mechanics, combat, design, and writing. For communication we use a Discord server, so the bugs could be shared there.įor obvious reasons we'd like to ask you not to share any story/plot details publicly, as well as screenshots of the locations before the official launch. Which is the primary goal of this testing - to get rid of all game-stopping/critical bugs.įor testing, we deploy Windows builds using Steam.Īt least for the few first playthroughs, you will need to record and share a video (e.g. It should be completable but, of course, there are bugs, including and not limited to - game-stopping bugs. The game has all the planned content in it already, except for a few placeholders here and there. testing is work, actually, and we are not going to pay you you'll play the worst version of the game, thus being unable to enjoy a - potentially - more polished final version + your feedback will help in the development + you get to play the full version of the game NOW For now, we are easing in slowly, with only a couple of people required.īefore you do, though, a couple of things. If you feel so adventurous and mad, feel free to ping me. ![]() That brings us to the next topic: we need testers for the full game. Long story short - we are inching closer to the release. What's the next step after that? Well, it's "public BETA" or, as it is customary to say these days, Early Access release. "Closed BETA" is the stage when we feel the build is palatable enough so that more people, from the "outside", could be invited to test the game. The full version of the game has been in internal BETA testing for a few months now and lately, it feels like we are ready to move on to the next stage of the process - the closed BETA.įirst, what does that all even mean? "Internal BETA" means that the game has 100% content but is too buggy to be shown to anybody outside the shed, we test it ourselves. 1/5/2024 0 Comments Handy motorcycle lift![]() The transmission shaft needle bearings are extended in length. Changes to the crankshaft oil passages improve engine lubrication. New pistons and connecting rods reduce the weight of moving parts within the engine. Though the engine is already renowned for its to improve durability and longevity, the following refinements aim to take it to another level. The handy resume function re-engages the system and accelerates to the most recent speed setting after braking. The speed can be easily adjusted upward or downward using the mode/set switch on the left handlebar and set from 31km/h to 200km/h while riding at 2,000 to 7,000 rpm in second gear or higher. The system is disengaged either by quickly squeezing the front brake lever twice, or by accelerating to pull away from a standing start.Ĭruise Control reduces fatigue on long rides by allowing you to maintain a set speed without operating the throttle. This helps ensure a smother restart free of worries that the bike will roll backward. Hill Hold Control is designed to automatically engage the rear brake for 30 seconds after coming to a stop while facing uphill on an incline, even when you release the brake lever or pedal. Please always ride at a safe speed for road and weather conditions, including while cornering. Note: ABS is not designed to shorten the braking distance. The bike is therefore less likely to try to push itself upright or lose traction, instead maintaining its radius and lean angle to better trace your intended line through the corner. The system combines vehicle posture data from the IMU with front and rear wheel speed sensor data to allow ABS activation not only in a straight line but also when leaning into a corner. This helps lessen worries about the bike exceeding your chosen speed limit. Monitors the motorcycle’s posture and angle to help prevent rear wheel lift by using the ABS to control brake pressure and compensate when applying the brakes while travelling downhill.Ī first in the motorcycle industry, this system lets you set a speed you do not wish to exceed and then accelerate and decelerate as you please up to that speed. Mode 1 limits engine speed on launch to 4,000 rpm, Mode 2 operates at 6,000 rpm, and Mode 3 - the fastest mode - operates at 8,000 rpm. A selection of three mode settings let you match the engine speed at launch to your level of experience or confidence. Turn the throttle and experience an efficient launch and acceleration in similar fashion to the way racers leave the starting line. It's well suited to riding on wet or slippery roads, or while still getting used to the potential of the Ultimate Sport Bike. Mode 3 provides the softest throttle response and features a more gentle power curve with reduced maximum output. That makes it a practical mode for daily riding. Mode 2 provides softer throttle response and more linear power delivery. It's a solid choice for the experienced rider out for a sporty run. Mode 1 provides the sharpest throttle response and delivers maximum power. Select between three different engine output modes that control power delivery to match road and riding conditions. These measurements are compared against one another as well as readings from wheel speed sensors to keep the Hayabusa aware of its situation at all times and realize several of the advanced S.I.R.S. LessĪ 6-axis, Bosch IMU (Inertial Measurement Unit) combines accelerometers and gyroscopes in a single compact package that constantly monitors pitch (forward or backward tilt), roll (leaning from side to side), and yaw (turning in relation to initial direction). Its incomparable performance delivers a fun and sporty ride at any speed, setting the bar high for rivals and defining the 'Ultimate Sport Bike.' The radically original yet timeless styling also reflects the spirit of the person who owns a Hayabusa. Through countless engineering refinements of the original design, the Hayabusa spirit has endured. The resonating feel of pure power evokes an attitude of bold authority from both machine and rider. Beneath its windswept design beats the legendary Suzuki Hayabusa engine. It combines massive thrust, unmatched maneuverability, and a silky smooth ride on city streets or the open road. Like its namesake, the Japanese peregrine falcon, Hayabusa is famed for cutting through the air with incredible agility and performance. More than a decade ago, Suzuki developed a machine so unique that it instantly attracted a devoted following around the world. Legendary for establishing new levels of ultimate sport performance. Famed for its abundant power, agility and majestic presence. Ideally, one would use nearly all image light transmitted from the lens, and this lens would be of high enough quality that its change in sharpness would be negligible towards its edges.Īdditionally, the optical performance of wide angle lenses is rarely as good as longer focal lengths. On the other hand, this also means that one is carrying a much larger lens than is necessary - a factor particularly relevant to those carrying their camera for extended periods of time (see section below). It is called this because when using a 35 mm lens, such a sensor effectively crops out this much of the image at its exterior (due to its limited size). The crop factor is the sensor's diagonal size compared to a full-frame 35 mm sensor. ![]() These will thus not be addressed here specifically, but the same principles still apply. Medium format and larger sensors exist, however these are far less common and currently prohibitively expensive. Olympus, Fuji and Kodak all teamed up to create a standard 4/3 system, which has a 2X crop factor compared to 35 mm film. The above chart excludes the 1.3X crop factor, which is used in Canon's 1D series cameras.Ĭamera phones and other compact cameras use sensor sizes in the range of ~1/4" to 2/3". Canon cameras such as the Rebel/60D/7D all have a 1.6X crop factor, whereas mainstream Nikon SLR cameras have a 1.5X crop factor. The relative size for many of these is shown below:Ĭanon's 1Ds/5D and Nikon D3 series are the most common full frame sensors. Sensor sizes currently have many possibilities, depending on their use, price point and desired portability. As such, below is a list of typical computer screen/video resolutions and aspect ratios.Background reading on this topic can be found in the tutorial on digital camera sensors. Although aspect ratios are widely used in applications such as tire sizing, paper sizing, and standard photographic print sizes, some of the most frequent uses of aspect ratios involve computer screen dimensions, mobile phone screens, and video sizes. In the case of a rectangle, the aspect ratio is that of its width to its height. The aspect ratio is the ratio of a geometric shape's sizes in different dimensions. Typical Aspect Ratios and Sizes of Screens and Videos Increasing the ratio by five times yields a 5:10:15 ratio, and this can be multiplied by whatever the actual amount of sugar, flour, and butter are used in the actual cake recipe. If, for example, a person wanted to make 5 cakes, each of which required a 1:2:3 ratio of butter:sugar:flour, and wanted to determine the total amount of butter, sugar, and flour that is necessary, it would be simple to compute given the ratio. Ratios are common in many daily applications including: aspect ratios for screens, describing maps and models as a scaled-down version of their actual size, in baking and cooking, when discussing the odds of something occurring, or to describe rates, such as in finance. It is also possible to have ratios that have more than two terms. with the ratio 2:1, 2 can contain 1, 2 times. This is clearer if the first number is larger than the second, i.e. The ratio represents the number that needs to be multiplied by the denominator in order to yield the numerator. They can also be written as "1 to 2" or as a fraction ½. While the child may not be able to voice the injustice using ratios, the raucous protestations that would most likely ensue should make it immediately obvious that he is well aware he has received 1:2 as many cookies as his sister, conceptually, if not mathematically.Īs shown above, ratios are often expressed as two numbers separated by a colon. This could likely be demonstrated by giving a child half as many cookies as his sister. ![]() Applications of ratios are fairly ubiquitous, and the concept of ratios is quite intuitive. A ratio is a quantitative relationship between two numbers that describe how many times one value can contain another. 1/4/2024 0 Comments Heads on display in parisThe centerpiece is and a dozen other parts were completed and live a quiet life in Saint Peter in Chains Church of Rome. He put tremendous effort into the tomb but the project was overly ambitious for Julius II’s age and finances. Michelangelo was commissioned by Pope Julius II to build his ambitious tomb but was not completely finished. Michelangelo | Unfinished Sculpture | Gallerie Michel-Ange, Room 403 It is featured on the very cover of Oxford’s book, “Classical Art, From Greece to Rome.” Need I say more? Regardless of who it is, the statue is considered one of the greatest on Earth from Roman or Greek Antiquity. While possible, it is dismissed by many due to her supple curves and sexual nature. It is a popular conspiracy that she is Amphtrite who is a Greek sea goddess made into a goddess on the Island of Melos (Milo). However, the Greeks worshipped Aphrodite which means the statue was named incorrectly after the Roman goddess although found in Greece. Venus, goddess of love, fertility, and of course sex is portrayed half naked which is why it is most likely here. Peter carries keys (who doesn’t?), and Diana a bow. Without historical records, it is normally easy to identify statues based on their symbolism. Our main challenge in understanding who she is lies in her arms which were never found. ![]() The statue could be one of many goddesses including Venus. Venus de Milo is possibly the most famous and sought-after statues in the Louvre, which translates to Venus of (the island of) Melos (in Greece). He’s believable-which is incredibly difficult to achieve with a block of marble.Īrtist Unknown | Island of Melos Greece | Marble | Sully Wing, Room 346 His shoulders and muscles look as if they could be soft and his face looks as if he could be sad. What makes it so great? His physical anatomy looks real enough for you to believe it and move on with his story. The sculpture of Marcellus is proof that the Romans had dozens of artists to the likes of Michelangelo. It took centuries to get it back until it was lost again in the 19th century with the industrial revolution. Artists looked toward the sculptors of ancient Rome to see how they captured the human form in stone and with paint. Things started to pick up with Giotto di Bordone in the 13th & 14th centuries. From the records we have, art slowly tapered off as less important before vanishing as we know it in the 6th century A.D. and then again in Rome from the last century B.C. The art world peaked in Greece around the 5th to 3rd centuries B.C. If, as a society, we stopped making wine for a hundred years, would we be able to pick back up where we left off or start over from scratch? One could say that where we are now is the product of thousands of years of wine making. | Dept of Greek, Etruscan, and Roman Antiquities ![]() Spartacus is an iconic figure well-represented by Foyatier and the correlation with the July Revolution makes him even more interesting. The population, on the other hand, definitely felt like an escaped slave when they stormed the Bastille and overthrew the government. He obviously felt some connection to the rebel. There is no way Charles X would commission an escaped slave if he thought he was enslaving the population. Soon after the commission, Charles X is overthrown in the July Revolution in France and this very statue is used as the emblem of that very fight. In Foyatier’s version, Spartacus has literally broken free of his chains, notice his wrists, and is now fighting back. If he did, he probably would not have commissioned Spartacus! Charles X is known in history as a tyrant but he definitely did not realize that while in power. ![]() This website is developed as a part of the world's largest public domain archive, PICRYL.Denis Foyatier | Salon of 1827 | Carrara marble | Cour Puget, Room 105ĭenis Foyatier was a strong sculptor in the early 19th century which is why Charles X chose him as his primary artist. Serving more than 17 million patrons a year, and millions more online, the Library holds more than 51 million items, from books, e-books, and DVDs to renowned research collections used by scholars from around the world.ĭisclaimer: The media on this page is placed in the public domain by New York Public Library, 445 Fifth Avenue, 4th Floor New York, NY. Founded in 1895, NYPL is the nation’s largest public library system, featuring a unique combination of 88 neighborhood branches and four scholarly research centers, bringing together an extraordinary richness of resources and opportunities available to all. The media on this page is placed in the public domain by New York Public Library, an essential provider of free books, information, ideas, and education for all New Yorkers for more than 100 years. The phone I used is my several years old galaxy s5 that's taken a good few impacts, which may be the reason why I found that the sensors were not quite tracking me as exactly as I would hope, which lead to some slight motion queasyness. I recommend using USB tethering, rather than wireless. I've actually tried both trinus and tridef, but it just didn't quite deliver the way I'd imagined. ![]() Obviously I haven't gotten the chance to try it out yet, but they'll ship me the darn thing some day.Įdit: And if you do try it out, do tell how it goes! RoF should understand freetrack, so it will hopefully be a lot nicer than the 2DOF that Vorpx is giving you (which you'll have to turn off, of course). Set your input to Oculus and your output to freetrack 2.0 enhanced, then check to make sure your mapping is 1:1. If you've got any interest in trying it out, grab opentrack at. Steve - as far as I can tell, opentrack can take Oculus tracking data and give you 6DOF in RoF. I am hopeful that this will be updated to support the new Oculus runtime that was released along with CV1. Right now the most recent Oculus runtime that opentrack supports is 0.8. Not for a little while of course - right now the dev(s) are working hard to support Oculus' new SDK as well as Vive in the first place.Īs to tracking - there is already a program that translates tracking information from the Oculus into a protocol that RoF understands: opentrack. Vorpx does have stereo in a lot of games, and maybe if enough of us send them polite emails requesting that RoF be added to the list, it might happen. The other more obvious issue is that Tridef, like I said, decided not to officially support any HMDs. That might be just because I was running it on my secondary computer, which is a bit dated. One issue with Tridef is that the frame rate dropped to an extreme degree. Of course, I was just gauging that looking at the side by side images on my regular monitor, since I don't have a HMD yet. I downloaded it and the old Oculus driver for it, however, and the stereo 3d looked pretty right in the RoF cockpit. So first we've got to translate the signals from one language to another, so to speak.Īs for stereo, Tridef can render RoF into stereo images, but Tridef made the decision to not support Oculus or other HMDs anymore. HMDs have head tracking, but the protocols they use are different than protocols that RoF understands. VR is still a great experience, my DK2 works well in DCS, you really do feel like you are inside a cockpit.īut the res is poor and spotting targets is nigh on impossible.Īgonythy, you are more or less correct that the HMDs already have head tracking, and so it's just a matter of projecting stereoscopic images, but both of these are not completely straight forward. I sort of hope that as VR starts to mature the 3rd party apps mature as well and give us more scope for legacy games like RoF for real 3D VR. Some Fanboys are saying it is night day better than the DK2, some more objective reviews are saying the screen door effect (where you can see individual pixels) is still there and that the res and panel still needs to be improved. I do have concerns for the Cove as it's res has not significantly improved over the DK2. That lack of 3d lessens the experience and you don't "feel" inside the cockpit. ![]() My experience of it was that it was OK, but the lack of 3D, constantly recentring and the res of the DK1 made it less than ideal. It uses a virtual desktop much like the Vive will and that is how I managed to get it to work in the DK2. Vorpx is a little hit and miss with it's tracking, needing to centre the view often. ![]() I don't see flight sim developers rewritign their producs to be gamepad-controllable just because it's popular hardware. That's basically what Ocullus told 777 (if your heavily optimised custom physics and graphics sim engine is not compatibile with OR it's your fault you should have been making VR game with planes using some common licenced engine like source - it's VR part that counts), and game makers have to make choice between limiting their games to what can be done with HMDs, or dropping HMD support. As with gamepad, your game must be designed to work with head mounted display from ground up (and be limited to what HMDs can do). popular hardware that works well with games written (and having their controls limited) to be playable with gamepad. Not if HMDs become success the way gamepads did. ![]() I only hope they are not staying to another old DirectX version like DCS, but hop direct to DirectX12. If VR is a succes and not ending as 3D, then 1C have to move to a game engine that can handle VR. 1/4/2024 0 Comments Storm it 2In the quick-time event portions of boss battles, pressing the buttons quickly enough earns "Stars". Kakashi boss fight (which is held at the Training Field) contains 2 parts: one of them is normal fighting in the other part, after Sakura smashes her fist into the ground, the scene is changed into a new stage with water and rocks in this part of the battle, Kakashi attacks with long-range techniques that the player must avoid. Boss battles are divided into 2 or more parts, depending on the boss fight. Boss battles return, with quick-time events and cutscenes. Instead of being sandbox-style free roaming, the game is more RPG-like when it comes to exploration. In addition to the village, players are able to roam outside the village, ranging from forests to deserts, and Amegakure to Sunagakure. The game features a 1:1 recreation of Konohagakure. Itachi" boss battle, where the tool throw button must be pressed repeatedly to give or receive damage.įree roaming also makes a return. An exclusive "Shuriken Clash" is available in the "Sasuke vs. For example, choosing any combination between Naruto, Sasuke, Sakura and Kakashi will be called 'Team 7'. However, you can no longer select which type of Jutsu/U1 a support uses.Īdditionally, choosing certain support characters with a chosen character can strengthen attack and defence, and give the player's team a name. ![]() Balance types types will perform a joint chakra tool throw with the user's and can defend against an Ultimate Jutsu/U2 at the cost of losing the chosen support for the entire round.Guard/Defence types will the user when they are charging chakra or if the opposition chakra dashes at them.Attack types will perform a close-range attack string during your own and strike back the opponent when they are sent flying.For example, if the player has the drive gauge half full, then if the player does certain actions, the support characters will do a special action depending on the type chosen: Depending on the Drive Gauge, players will be able to unleash devastating team Jutsu with the support characters. There is also a new feature, named "Drive Gauge", that replaces the Storm Gauge. This time around, there are three types of support characters: attack type, defence type and balance type. There are now "single" matches, which lets players play one on one matches in Vs mode, without the use of support characters. Lars Alexandersson, a character from Tekken 6 whose third costume was designed by Masashi Kishimoto, is also playable in the game. Some characters can also gain new combos and techniques by activating the Awakening Mode. The game features 23 stages and 42 playable characters, two of which are secret characters. The gameplay retains many of the elements from the previous game. Naruto with the Wind Release: Rasenshuriken as depicted in the game. The game was once again rereleased for the Nintendo Switch in 2018. It was released for the PlayStation 3 and Xbox 360 and Nintendo Switch.Īn enhanced re-release was bundled in Naruto Shippūden: Ultimate Ninja Storm Trilogy/Legacy for PlayStation 4, Xbox One, and Microsoft Windows. ![]() Naruto Shippūden: Ultimate Ninja Storm 2 is the sequel to Naruto: Ultimate Ninja Storm.
![]() The sole purpose of the Emby Connect feature is to help your devices locate your Emby Server so that you don't have to set it up yourself. No, all connections are direct from your devices to your Emby Server. Does This Mean My Streaming is Passing Through the Cloud? If you are unable to login to the Emby Community, you can try resetting your password here. You will then be presented with a form to complete, with your current password and your new password (twice). You can easily test this using the online web app.Ĭhanging your Emby Connect password is done via your account on the Emby Community.įrom within the Emby Community, click on your username in the top right of the screen, then click on My Profile.
1/4/2024 0 Comments Action taimanin kurenai
|
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |